package luigibros.logic;

import java.util.ArrayList;

/**
 * This class is obviously the Mushroom class
 * It still needs work
 * @author ThupvongT
 *
 */

public class Mushroom 
{
	public Tools()
	{		
		this.setVisible(true);
	}
	
	public boolean destroy()
	{
		return true;
	}
	
	public DirectionType getDirectionType()
	{
		//This is being left alone
		return null;
	}
	
	public boolean processCollisions(ArrayList<ScreenOccupant[]> collisions)
	{
		return false;
	}
	
	 public void setDirection(byte dir)
	 {
		 byte = 1;
	 }
	
	 /**This method (moveToNextLocation) is going to make the Mushroom go right
	  * until it hits an object. For example, a Pipe.
	  * When it runs into the Pipe, the Mushroom will then set its
	  * direction left until it once again hits an object
	  * Kinda like a Yo-Yo effect
	  * @param location
	  * @return
	  * @author ThupvongT
	  */
	 public boolean moveToNextLocation(double location)
	 {
		 ------->|
		 <-------|
	 }


}
